148 legal cards
Assassin's Creed
Assassins, artifacts and history in motion.
Closed card pools
Each universe has its own legal list, starting-life value and example deck. Starting life can change as testing and results reveal differences in power.
148 legal cards
Assassins, artifacts and history in motion.
550 legal cards
Elemental disciplines, balance and legendary heroes.
335 legal cards
Time travel, impossible choices and a very large history.
371 legal cards
Survive the wasteland. Make every resource count.
740 legal cards
Heroes, summons and worlds connected by crystal.
320 legal cards
An unexpected journey, a company of dwarves and a dragon's hoard.
630 legal cards
Fellowship, temptation and the long shadow of the Ring.
945 legal cards
A vast roster of heroes, villains and cosmic stakes.
279 legal cards
Great power, impossible pressure and web-slinging tempo.
351 legal cards
Teamwork, mutation and four very different brothers.
303 legal cards
Relentless war, ancient powers and grim inevitability.
Admission principle
If it can form a coherent legal Commander deck, its strength should be tested first. A large life adjustment is a feature of the system, not evidence that the universe should disappear.